Boxing BX301 60 QFP Chip labeled BX-301 287C Nintendo die labeled KMS73B KMS744 15 buttons 132 LCD segments piezo Sharp SM511 1 T VDD 2 K1 right controller blue wire / Time button 3 K2 right controller red wire / Game B button 4 K3 left controller blue wire / Game A button 5 K4 left controller red wire / Alarm button 6 ACL ACL button 7 BA N/C 8 Gnd batt+ 9 Osc Out crystal 10 Osc In crystal 11 VDD batt - 12 beta N/C 13 R1 piezo 14 R2 N/C 15 bs 16 b16 17 a16 18 b15 19 a15 20 b14 21 a14 22 b13 23 a13 24 b12 25 a12 26 b11 27 a11 28 b10 29 a10 30 b9 31 a9 32 b8 33 a8 34 b7 35 a7 36 b6 37 a6 38 N/C 39 b5 40 a5 41 b4 42 a4 43 b3 44 a3 45 b2 46 a2 47 b1 48 a1 49 H4 50 H3 51 H2 52 H1 53 S1 Left controller yellow wire 54 S2 Right controller yellow wire 55 S3 Left controller white wire 56 S4 Right controller white wire 57 S5 Left controller green wire 58 S6 Right controller green wire 59 S7 Game A, Game B, Time, Alarm buttons 60 S8 N/C blue + yellow wires = punch blue + green wires = right blue + white wires = down red + white wires = up red + green wires = left Buttons K1 K2 K3 K4 S1 -- -- L Punch -- S2 R Punch -- -- -- S3 -- -- L Down L Up S4 R Down R Punch -- -- S5 -- -- L Right L Left S6 R Right R Left -- -- S7 Time Game B Game A Alarm